PHAISTOS DISK/ PORTAL DISK – with Using Magnetic Portal Geometry by Dan Winter

tomasorban:

The portal disk is the world-renown Phaistos
Disk, found in 1908 at Phaistos, Crete. The disk was created in 1600
BCE by initiates into the Isis-Osiris mystery-myth sect. The images on
the disk are a symbol language representing the various parts of the
Isis-Osiris mystery-myth, inwhich good-doing Osiris is opposed by wicked
Typhon. The disk records the activities of the Isis-Osiris sect as they
convened inside the Great Pyramid of Cheops and worked to establish
their group consciousness using the tools of sacred geometry. They
participated in higher levels of group activity at the astral level and
beyond through interdimensional travel. This information is recorded on
the disk.

The portal disk (Phaistos Disk) is a
terra-cotta disk ceramically fired and hardened for preservation unlike
the thousands of artifacts that were baked. The disk is approximately
6-¼" in diameter and 1" thick. It was found beside a tablet of Linear A
writing of ancient Crete, and this tablet establishes the date of the
disk. The portal disk is inscribed with unique signs or pictographs,
which were impressed with 48 different stamps, 37 of which were
repeated. This is the earliest printing press technology known and not
found in use again until 2,600 years later in China.

On Side 1 of the disk (with the flax
flower in the center), 121 impressions were made with 35 different
stamps, and on Side 2, 119 impressions were made, again with 35
different stamps. The key to the understanding of the pictographs and
the disk lies in the sacred geometry found on the disk. The initiates
into the Isis-Osiris mystery-myth believed that ultimate reality is
numerical, that number is the key to the universe, that triangles are
the fundamental building blocks of the cosmos and that geometry is the
sacred science. They studied the properties of the circle and the
geometry of the sphere for use in astronomy. The disk demonstrates
“Euclidean” geometry 1300 years before Euclid taught it in Alexandria,
Egypt. Also seen on the disk are constellations as they appeared 4000
years ago.

Notice the hept – 7 sides outside and
the pent – 5 sides within. This is echoed in the Ophanim sigil – and the
Cherokee- and the heart of the Sun – AND in the way the tetracube nests
in the dodec to create implosion (in Gold’s valence for example).

-7spins
based on the Tetra’s axes of symmetry OUTSIDE- with 5 spins based on 5
spins of the cube in dodec- INSIDE- “The physics is implosion”…

It is critical to see that it is
precisely the same SEVENTH RECURSIVE BRAID – of DNA (with 5 spins
inside – being a wratcheted dodecahedron down a slinky). Study how this
is the implosive physics of how DNA connects to the superluminal and
SOUL – in it’s coeur- tornado. > www.goldenmean.info/12strands    and   www.goldenmean.info/dnamanifesto

It’s not 12 ‘strands’ in DNA –
psychokintically ensouls- it is rather the 12th recursive BRAID – axes
of symmetry superposed (called ‘dimensions’).

“The Lords of Form make up the hierarchy of
Scorpio… They still continue to teach humanity how to build bodies,
but of ever increasing refinement and sensitivity… It is said
esoterically that in some future day stellar explorers will be able to
penetrate this mysterious nebulae and discover that it is a doorway
opening upon far more wondrous universes than the mind of man can now
conceive”. from the Cosmic Harp, by Corinne Heline.

–We have seen that navigating the Bardo or
Death or Dream Space experience, is a richly suggestive overlay of a
problem in geometry, and a problem of compassion/emotion. (See our
“Geometry of Eternality” article on web, index at www.estrie.com/macphi
). In summary, what we discover is that getting between “planes” or
levels of inner awareness, corresponds to the geometry of the landscape
seen when you dream or die. You see a vortex/tornado, you see a spin
web, you see a helix, you see donut. These shapes create a series of
magnetic doorways, which are definite ways to superpose spin in
layers…. vortex donut, to cube, to revolve cube into dodec, to
wratchet dodec to to HELIX (DNA), to focus helix to cross point into
vortex…. to vortex donut to cube… and on and on. The principle here
is that when you superpose spin onto spin, you do so by the symmetry
based on PHI as recursion. Doing this, makes a series of SPIN PATHS TO A
CENTER OR ZERO POINT.

The magnetic wave ratios in the glands
learning to braid, which we have called “emotion” , are the wave angles
which permit magnetism to nest in these spin paths. (Sentics, see
article..“Braiding DNA is Emotion the Weaver” web index above )

We need to understand carefully, that spin
paths are paths for MAGNETIC flux lines, are they are PATHS FOR
AWARENESS: TO PROPAGATE. As the Heart learns to steer magnetism inside
out, the magnetic flux paths for turning inside out, called COMPASSION,
look like A VALENTINE. This is the path that two Golden Spirals make
when they nest. This is the perfect geometry of recursion/
self-embeddedness. This is the path which allows… vortex to donut to
cube to dodec to DNA to ….

All of this may be described simply as PORTAL
GEOMETRY. The issue is for the collected magnetism of human emotion, to
have “A WAY OUT OF HERE” to the next evolution in the distribution of
awareness. To take this next longer wave step in which to launch emotion
to the critical escape velocity (implosion beats light waves thru the
speed of light and into time) , we must then express this shaping for
magnetism to inhabit larger bodies, into our environment. These are
“Star Portals” in our temple, our landscape zodiac, our stone circles,
and our ART.

First, let us be clear, that the concept of
Magnetic Portal does not suggest an escapism. It is not to run away that
we say, learn to project your magnetic body into something bigger than
your human body. It is rather, that this is a next necessary and logical
step in the skill of the “DISTRIBUTION OF AWARENESS” . Awareness is
distributed as magnetism is distributed, as spin is distributed.
Distributing this spin/awareness in a way which is touch permissive or
sustainable, requires the perfect fractal geometry of recursion/self
embeddedness. (Or “I am that I am”, “As above so below” etc.. ).

When we arrange the magnetism so embedded
that it is fractal like this, it implodes. This implosion of spin inside
the body is called love or perspective consumed; Feeling other “inside
out” as if it were self. Long term wormhole connectivity coherence
induced when DNA is braided recursively by compassion, is called “soul”.

When we arrange the same magnetic lines
outside the body, so that they implode, this is call a magnetic portal.
This is how druids used stone circles for braiding magnetism, to create
their version of telephone lines.

When magnetism is braided in this
“self-embedded” way, not only does it create Dodec DNA and Planet Grids,
it creates Star Systems whose time scales and magnetism is inhabitable
by awareness itself. (Book: “Spiral Calendar”: time’s spiral is square
root of PHI.) (Divide orbit TIME of Earth by PHI to get Mercury, by PHI
to get Venus, etc…. Angels arrange time imposion to sort genepools
into the shareable) (EKG’s frequency signature at the moment of
compassion or turning inside out is square root of PHI.) …

PHAISTOS DISK DECIPHERMENT :

STAR SIRIUS IN THE CENTER OF THE SEVEN PLANETS

THE PENT SHAPE CONTAINED WITHIN THE HEPT OR SEVEN SIDED SHAPE

CREATES AN ARCHETYPE MAP FOR THE PERFECT TURNING INSIDE OUT,

WHICH IS THE CENTERPIECE OF THE GEOMETRY OF..

HEART OF ANU, HEART OF BODY, HEART OF SUN, AND HEART OF ENOCHIAN / OPHANIM ANGELIC LANGUAGE..

THIS IS THE SYMMETRY OF DODEC/ IN ICOS…

COMPARE THE ABOVE 5/7 SYMMETRY GROUP PORTAL GEOMETRY OF PHAISTOS DISK TO THE CENTERPIECE OF THE ENOCHIAN/ OPHANIM LANGUAGE BELOW

The angelic logoi/ “Bird Tribes”/Ophanim/ Lords
of Time (Time Cops) inhabit these spin domains made recursive and self
aware. They regulate the time lines, by the PHI based harmonic velocity
modes of light, like we regulate Radio stations, to maintain
communications order. They await our waking up into enough emotional
awareness coherence/recursion to inhabit those black holes threading
galaxies together through time. The same way emotion held tectonics
together like wormhole glue for aboriginal song lines, is the way
emotional magnetic coherence inside large magnetic bodies glues galaxies
together through time. The arc-angles await our learning the language
of symmetry enough to steer our emotion through the symmetry operations
necessary to thread awareness through time. The syntax of the local star
field language, was brought by the Annunaki. The more fractal and
galactic Sirian/Ophanic/Enochian language glyph symbols, are based on
the hypercube/dodec (Vincent Bridges.) This is a superset of early
language brought by the Annunaki. These ancient letterforms, language of
the angels/angles are the wave guide shapes like cookie cutters through
which magnetism learns the turns to inhabit/braid star systems
together. The eddies in the wave forms of light outside of a cellular
centriole/ and galactic black holes shaped like Ankh, Aleph, and Omega,
are the ripples past the foci of the letterform itself which wave
pattern residue in the ethers we then call “a galaxy”. The face of the
black hole, is the language of angels selectively consuming and spitting
out the magnetism making galaxies. The shape algorhythm for this black
hole braiding thru time is called the Ophanic Alphabet of the Enochian
keys.

On a global scale, there have been numerous
attempts through herstory to create these intergalactic or star fractal
portals, on the landscape. Notably, the pattern of the Gothic Cathedrals
around Chartres and Rennes Les Chateaux, were magnetic fractal
projections of zodiac magnetism. These were little primer seed shapes in
which to insert emotion in order to come out inhabiting star systems
and galaxies.

The skill to project your emotional magnetism
into a portal at first is as fun as learning to focus on a pattern on a
wheel which looks like a star system (see Claire Watson’s Star Portal
and Phaistos disk). Then learn to feel your spin and center of gravity
and focus of awareness and later your inner clairvoyant vision INTO THAT
PATTERN like a spin tube. Then come out of that Dream: AWAKE and
remembering what you saw and felt. LATER, AFTER THE FUN, WE REALIZE THAT
OUR GENEPOOLS HOPE FOR SURVIVAL IN MEMORY COLLECTIVELY, REQUIRES ALL OF
US KNOW HOW TO DO THIS. … and eventually together…

NOTE THE CONNECT THE DOTS ICON ON THE DISK IS THE PYRAMID SHAPE…THE GREAT PYRAMID OF CHEOPS/ ENOCHIAN PYRAMID

OUTLINE OF CONSTELLATION ARGO..

A MAGNETIC MAP SUGGESTING INDEED A STAR PORTAL… IN ARGO.

geometrymatters:

THE STONEHENGE CODES

PROFESSOR D P GREGG

This report began as a simple re-examination of the design features of Stonehenge beginning seriously in 2002. It is a book of questions and perhaps, the reader will eventually decide, a few answers. The author wondered whether any relationships existed between Stonehenge features and whether such relationships could help confirm or reject the many claims of links to astronomical phenomena, namely the cycles and movements of the Moon, Earth and Sun.

Either we have coincidences of ‘astronomical’ or indeed ‘monumental’ improbability linking monument features to the geometries of regular polygons and Pythagorean triangles , the Golden Section, phi and numerous lunar/solar/terran parameters and cycles, or something is very wrong with our assumptions about the knowledge and sophistication of the megalith builders. However

© Prof D.P. Gregg, 2010

Moon Phases in September

skittleswastaken:

September 2- Last Quarter in Taurus

  • What you can do: any thing related to cooking, home life or beauty. Reflect on your past and release any negative energies.

September 9- New Moon in Virgo

  • What you can do: Anything related to communications, work or learning. New beginnings and grounding magic.

September 16- First Quarter in Sagittarius

  • What you can do: Anything related to wisdom and adventure. Work on goals and dreams.

September 24- Full Moon in Pisces

  • What you can do: Anything involving empathy, water magic or psychic powers. Dreams and clear negativity.

The Imitation of Death

metapsykhe:

image

The yogic posture known as Shavasana (corpse pose) is a foundational element within the field of connatural magick. The versatility of the posture is reflected in its capacity to integrate comfortably into nearly any repertoire of occult practices. 

It may serve as the postural basis for developmental practices such as meditative breath control, passive breath awareness, and Samyama applied to the physical body. The posture additionally allows for ease of entry into the hypnagogic state, the liminal corridor between waking and dreaming from which parapsychic operations such as mental scrying and assumptive manifestation can be effectively performed. Lucid dream induction methods such as WILD (Wake Induced Lucid Dreams) also rely on the psychophysiological processes that the posture initiates.

Furthermore, Shavasana is frequently assumed as the first step toward consciously separating the subtle body from its physical host, resulting in an ecsomatic experience or out-of-body travel. Lastly, it was notably employed by English occultist Austin Osman Spare as part of a complex psycho-magical technique that he referred to as “The Death Posture”, a practice he exclaimed would lead to the practitioner’s eventual “ascension from duality”[1].

Through this imitation of death, the psychist learns to employ the body as a gateway into those anomalous states that form the very media of magical expression.


[Related Posts]

Note:

  1. Austin Osman

    Spare, The Book of Pleasure (Self-Love): The Psychology of Ecstasy, 1st ed. (London: Jerusalem Press Ltd., 2011), 18.

Ghoulies & Ghosties by Curtis Harrington, 1952

occultaspects:

insearchofpaganhollywood:

image

THE ABILITY of the camera to present hallucinatory or
supernatural phenomena was one of the first discoveries made by the earliest
creators of cinema; indeed, the most outstanding of the early innovators,
Melies, presented a great variety of supernatural visions in his
“magically arranged scenes.” His films abounded in fairies and ghosts
and powerful magicians. But because of the camera’s more obvious talent for
objective recording, the cinema, as it subsequently grew and as it still is
made use of today, has largely served to reconstruct a very earth-bound
reality. In the United States the financial failure of a “fantasy” is
considered almost certain, and so fantasies are rarely attempted. The few
successes (the Topper series, Here Comes Mr. Jordan) have mostly been
whimsical, using the tricks made possible by the varied mechanical resources of
the camera for laughter rather than mystery or awe, while films that started
out seriously, like The Uninvited, usually lost their supernatural convictions
halfway through and dwindled away into obvious comedy. In Europe, ghosts have
been the subject of more genuine wit, as in Rene Clair’s The Ghost Goes West
and, more notably, Max Ophuls’ La Tendre Ennemie, in which three ghosts – of a
woman’s husband and her two lovers – sit on a chandelier during a dinner party
given to celebrate the engagement of the woman’s daughter to an old man she
does not love. They finally alter the course of her life by persuading her to
elope with someone else.

The fact of the matter is that camera “magic,”
despite its slickness and theoretically real and solid appearance, is a fairly
obvious thing; a man double exposed so that he can be seen through looks not so
much as we imagine a ghost might, but rather as a man double exposed. The
latter effect used today is really only a formal device; we say, “there is
a figure double exposed, which means he is supposed to be a ghost.” But we
are not convinced; there is not truly a “suspension of disbelief,” so
we can hardly be captured even momentarily by the illusion, as we may so often
be by the dramatic pull of a situation, or the dramatic reality of a character.
The mechanical fact stares us in the face, and that is all.

During the ‘teens and ‘twenties the supernatural was treated
in many ways, perhaps most often by the Germans, whose love of mysticism is
reflected strongly in their cinema. There were supernatural elements in all of
the early German legend films, such as Galeen’s The Golem, von Gerlach’s
Chronicle of the Grieshuus, and Lang’s Siegfried. The first contained a
remarkably well-handled sequence of the summoning of a demon according to the
kabbala; the second – about the ghosts of two tormented lovers who rescue a child
from scheming relatives in a Gothic castle – had Lil Dagover appearing in double
exposure rather often as a warning spirit; and the third showed Siegfried’s
borrowed cloak of invisibility in all its practicality. The Germans also produced
the first film version of Bram Stoker’s classic vampire story, Dracula,
although it was considerably rewritten by its scenarist, Henrik Galeen, made
into a kind of old German legend, and retitled Nosferatu. In this the director,
F. W. Murnau, used with, to contemporary eyes, rather crude but charming
effect, the device of speeded action to show the supernatural strength of the
master of the castle. A genuine sense of the macabre was conveyed by this, in
combination with a general air of mystery and the frightening make-up of Max
Schreck as the bloodthirsty count. Here double exposure, that obvious and so
dangerous device for showing the supernatural, was used toward the end of the
film to convey the death of the latter; and as a commentary rather than
sustained image (the figure dissolves into the air, disappearing altogether)
its use was even effective.

About this same time in Hollywood the French director
Maurice Tourneur, who had established a reputation for his pictorial style
(not, one suspects, without considerable help from his art directors) during
the late ‘teens; produced Maeterlinck’s The Blue Bird (1921) and a fantasy
called Prunella (1922), about a strange little girl brought up in a strange
house by three grim aunts and two prim maids, who kept her from the outside
world, but could not prevent her falling in love with a pierrot. In these the
fantastic effects were achieved as they are on the stage (both were originally
plays), mechanically rather than by trickery of the camera. After The Four
Horsemen
and its misty apocalyptic visions, Rex Ingram included a fantastic and
terrifying dream sequence in The Conquering Power (1921), and the morality tale
within his Trifling Women (1923) was an elaborate and macabre vampiric love
story in the tradition of Huysman’s A Rebours. There were fantastic episodes
also in Ingram’s Mare Nostrum (1926), and in his version of Maugham’s novel The
Magician
(1927), with its central figure drawn from the late Aleister Crowley,
which contained an orgiastic dream sequence concerning Pan. Other American
directors during the ‘twenties dealt with the fantastic from time to time as
their story material demanded, but Tourneur and Ingram were perhaps the two
most consistently interested in using films to present fantasy rather than
reality.

image

It is difficult to place where the fantastic
“horror” film, as a genre, became established; but in America
certainly the actor Lon Chaney, in a series of alarming make-ups, helped to
establish the tradition. However, it was not until the coming of sound, and
incidentally, the stock market crash, that the fantastic horror film became a
staple Hollywood commodity. With Dracula (1930) directed by Tod Browning (he
had earlier directed Lon Chaney in The Unholy Three), and James Whale’s
Frankenstein (1931), the genre was definitely launched. These were followed by,
to name a few of the most outstanding, The Werewolf of London (1933); The White
Zombie
(1933); The Mark of the Vampire (Browning, 1933), with Professor Zalen,
an expert on vampire lore, solving the mystery of vampiric attacks on a young
girl in a derelict castle; The Mummy (1934); and The Black Cat (1934), based on
the Edgar Allan Poe story; The Devil Doll (Browning, 1934), about a French
scientist who could reduce living creatures to a sixth of their normal size;
and The Bride of Frankenstein (James Whale, 1935), with its splendid climax of
a bride being created for the monster during a raging thunderstorm at night,
the bride (Elsa Lanchester) being brought to life inside a bottle, but
horrified, upon emerging, at her intended mate. James Whale, a British stage
director imported to America, brought to his films a fine sense of Gothic
terror in the English tradition, as well as an irascible – though perhaps less
evident – sense of humor. Tod Browning’s work was less distinguished, though The
Mark of the Vampire
has its following. Its illusion, however, is quite
destroyed when the ending of the film reveals the whole story to have been a
carefully staged hoax.

Edmund Wilson has remarked how the popularity of the
ghost and horror story in literature rises during times of outward stress in
society, and certainly the vogue for this genre of film follows the same
pattern. By 1939 the horror film had almost ceased to be produced, and it was
only during the subsequent war that it was revived by the late Val Lewton, a
producer then at RKO studios. During the time the popularity of the horror film
had declined in inverse proportion to the gradual revival of economic strength
and prosperity, it had not only been produced less often but became exclusively
“B,” or low budget, second-feature work. Thus, when Val Lewton
produced his first film of this type, The Cat People (1943), it was at the
customary low cost. To everyone’s surprise, it had an amazing success as a
first-class feature, and took in a great deal of money. It was, however,
something slightly new.

The story of The Cat People is of Irena (Simone Simon),
descendant of a race who, at times of emotional crisis, could turn into cats.
Her psychiatrist is skeptical, but a few days later his body, bloody and
clawed, is found in her apartment. Lewton had observed that the power of the
camera as an instrument to generate suspense in an audience lies not in its
power to reveal but its power to suggest; that what takes place just off screen
in the audience’s imagination, the terror of waiting for the final revelation,
not the seeing of it, is the most powerful dramatic stimulus toward tension and
fright. Moreover, where a fantastic subject is concerned, in order to obtain
the modern audience’s “suspension of disbelief,” they must be kept in
suspense as to the exact nature of whatever phenomenon they are to be
frightened by-and this center of suggested terror must be surrounded by human,
understandable people in realistic though possibly exotic surroundings. Thus
the predicament of the girl in The Cat People, her growing realization of her
impulses, was made direct and real. Upon this formula Lewton produced a number
of horror fantasies, made by directors now well known: Jacques Tourneur (The
Cat People
), the son of Maurice Tourneur, Mark Robson, and Robert Wise. The
films dealt with zombies in Haiti (I Walked with a Zombie), devil worship (The
Seventh Victim
), a child’s imagination (The Curse of the Cat People), the
living dead (Isle of the Dead), and an especially macabre murderer (The Leopard
Man
). Robert Louis Stevenson’s The Body Snatchers was also imaginatively filmed
with Lewton as producer and Wise as director, as was a story based on Hogarth’s
drawings of Bedlam (Mark Robson).

Though made independently on a very low budget, a film
that deserves mention along with the Lewton product is Frank Wisbar’s The
Strangler of the Swamp
. Wisbar, who directed Anna und Elizabeth and Fahrmann
Maria
during the early ‘thirties in Germany, came to Hollywood as a refugee
during the war, and made several rather curious low-budget films. The Strangler
of the Swamp
, the only fantasy among them, dealt with the malign ghost of a man
unjustly hung in a southern swampland. Although the treatment was on the whole
realistic, it contained suggestions of German expressionism, and succeeded in
evoking with considerable effect the mist-laden, spirit-haunted country in
which the strange story takes place.

image

These have been the most
interesting horror fantasies produced in Hollywood. One must record, for other
reasons, the films made by Universal Studios during the war years. Whereas Val
Lewton attempted within commercial restrictions to do something new and
imaginative, all the films produced at Universal (a studio famous as the home
of “horror” film, though in the early ‘thirties both Paramount and
MGM probably produced an equal share) were lifeless repetitions of ancient
penny-dreadful formulas. A whole series of crudely ridiculous films were made,
exploiting some famous originals – House of Frankenstein, Son of Dracula, The
Wolf Man
, The Spider Woman, The Mummy’s Ghost – and the final death agony of
James Whale’s originally marvelous creation, Abbott and Costello Meet
Frankenstein
. Columbia Studio’s product of this type was only very occasionally
better; Edward Dmytryk’s The Devil Commands (1942) built to a genuinely
frightening climax, but it was weighted by a dully concocted story – a
grief-stricken husband tries to contact the spirit of his dead wife through a
brain machine, with the aid of a weird medium.

With the end of the war the
popularity of horror films quickly diminished, so that since 1947 there have
been few, if any, produced. Even Universal gave them up. Recently a new type of
fantasy has come to the screen in the form of science-fiction films, which
explain the supernatural in terms of science and in which mysterious happenings
are generated by machines rather than human beings. At least one of these,
however, proves to be simply a modern version of Mary Shelley’s old morality
thriller, Frankenstein; or A Modern Prometheus. In The Thing, horror and
suspense are produced during the first part by only suggesting verbally the
nature of “The Thing,” a monstrous vegetable man from another planet,
but as soon as he is seen, fully clothed and looking altogether like Karloff’s
creation of “The Monster” in Frankenstein, the illusion of horror
that has been built up is quickly dispelled. By now we have seen this creature
too often; we produced him on this earth, and we expect another planet to be
able to think up something different.

This brief outline of, primarily,
the supernatural horror film may serve to indicate what has in the main been
done with the genre; now this varied, sometimes remarkable, but relatively
unimaginative output must be contrasted with one truly serious and brilliant
creation, Carl-Theodor Dreyer’s Vampyr. Dreyer’s work, besides, is particularly
interesting in this respect since he is the only outstanding film director to
have used the supernatural more than once to express a personal outlook on
life. Produced in France during 1930 and 1931, about the same time as Dracula
and Frankenstein, Dreyer’s Vampyr was released in 1932, at the time the vogue
for horror films, at least in America, was mounting quickly. The film was
premiered in Berlin, and although it was dubbed (easily and effectively, for
there was very little dialogue) in both French and English it had little
success outside of Germany, where its mystic quality seems to have been
appreciated. Inspiration for the story of Vampyr is credited to Sheridan le
Fanu’s “In a Glass Darkly.” A reading of this collection shows that
only one story bears any relationship to the film, and that only vaguely, the
tale of a vampire, “Carmilla.” Rather than from any particular
literary basis, the film seems more to have developed from its settings (it was
shot entirely on location in various deserted buildings), in which were placed
a certain number of rather extraordinary characters living out their destiny in
the shadow of a human vampire. Briefly, the continuity reveals the arrival of a
young man at an inn beside a lake, where, during the night, a man enters his
room and leaves with him a sealed package, with instructions that it is to be
opened upon his death. The next morning the young man investigates a strange
building where shadows dance eternally, and visits an odd little doctor at his
office where he meets also an old lady (who is the vampire). Presently he
arrives at a chateau whose master is the man who had come to his room at the
inn. The man has two daughters, Gisele and Leone, and two servants. Leone is
ill, having been attacked by the vampire. Suddenly and mysteriously the girls’
father is shot, and the young man opens the package he had been given earlier.
In it is “The Book of Vampires,” which relates the vampire legend,
and tells how the vampire can be destroyed. Leone leaves her bed and is
discovered in the woods surrounding the chateau, attacked once again by the
vampire. The doctor is called to administer a transfusion, and the young man
gives his blood. Later the young man’s doppelganger, in a dream, experiences
his enclosure in a coffin by the doctor and the vampire, and he is carried
toward the cemetery. Then, awakening, he goes to the cemetery, where the old
servant opens the tomb of the vampire and drives a stake through her heart; she
turns to a skeleton, and Leone sits up in bed, released. With the power of the vampire
no longer sustaining him, the doctor runs away in panic, and is trapped by the
old servant in a mill where the machines bury him slowly in a shower of white
flour. The young man and Gisele, meanwhile, ride in a boat through the misty
lake and at last, arriving on the other side, walk into a forest illumined by
the sun.

image

As with any film of style and
value, a bare recounting of the plot (I prefer in this case the word
“continuity,” since it sounds more sequential, in a filmic sense,
than constructed, in a literary sense) does not give one any idea of what the
film is actually like; the structure of Vampyr is based more upon imagery than
idea. Ebbe Neergaard, in his “Carl Dreyer,” one of the British Film
Institute Index Series, tells how the script called for the doctor to die by
sinking into a bog of mud. Yet when Dreyer came by chance upon a plasterworks
where everything was covered with a fine white dust, he realized the image
requirement for the film was that the doctor die in whiteness, and so an old
flour mill, where the doctor could be trapped in the cage where the bags are
filled, was chosen for the film. The earlier sequences, then, were carefully
photographed by Mate to match, in style, the final image material. The first
arrival of the young man at the inn is suffused in a late afternoon grayness.
The sequence of his discovery of the building filled with mysterious shadows is
in tones of white and gray. The succeeding exteriors-the young man’s arrival at
the chateau, his walk to the cemetery, and Leone’s encounter with the vampire,
are all extremely diffused so as to give a kind of preternatural mist effect.
There is no sun in the film until the final moment.

What is especially striking about
Vampyr is that light and shadow become more than just contributors to a
consistent style; they serve as dynamic participants in the story unfolded.
Dreyer recognised immediately the principle that Val Lewton applied to his
series of films dealing with the supernatural twelve years later, that you must
only suggest horror; you cannot show it, or at least, if you do, it must only
be momentarily, for you cannot sustain it. It is the audience’s own
imagination, skillfully probed, that provides, out of its well of unconscious
fear, all the horror necessary.

In what are perhaps the most
uncanny and terrifying moments of Vampyr, only a wild inexplicable play of
light and shadow is seen; but the terror of the malevolent supernatural force
is brilliantly conveyed. One of the most effective of these moments is when the
doctor, after having given the blood transfusion, leaves Leone’s room and the
young man runs after him, only to reach the head of the stairs and find them
quite empty; then we hear an abrupt crash and see the shadows cast by the
staircase railings jerking crazily around on the walls of the stairwell.
Throughout the film all such moments, actions communicated by purely filmic
means, are left an unexplained part of the general uncanny atmosphere. We are
transported to the heart of a battle between ancient evil and the young, the
pure in heart, taking place in a land convincingly haunted, where anything may
at any moment happen and does.

image

One cannot properly divorce Vampyr
from Dreyer’s other work, as it must be considered partly, along with these, as
an expression of his personality. Certainly Dreyer is one of the very few
directors of whom this may be fairly and safely said; no major studio chose the
script of Vampyr, and there was no “front office” to interfere in any
way with the execution. This seems to be fairly true also of Jeanne d’Arc and
Day of Wrath – the former made immediately before Vampyr, the other twelve years
after it. Seen in perspective the three films make up a kind of trilogy; they
all bear definite affinities of theme, style, and content. Each presents a
struggle between good and evil, age and youth, and in each there is an intense
concern, almost amounting to obsession, with the act of death; in Jeanne d’Arc
the progress toward death by fire; in Vampyr the death of the head of the
manor, then the true death of the living dead and of the doctor and his
assistant, and, during the whole of the film, the delicate suspension near
death of Leone; and finally, in Day of Wrath, the death, again by fire, of the
old lady declared a witch, the death of the parson, and Anne’s acceptance, at
the end of the film, of her identity as a witch, indicating surely the death to
follow. In all three of the films the conquering of this miasma of death and
old age is shown as only a temporary thing – a gesture of St. Joan’s; the young
lovers’ idyll in Day of Wrath; and although in Vampyr the young man and Gisele
escape, at the end, they never really seem to emerge from the land of phantoms.
Another recurrent figure that one notices in many of Dreyer’s films is the
powerful, often malevolent old lady. She was not, of course, seen in Jeanne
d’Arc
(where certain of the older priests might be said to have taken her
place), but she was portrayed with humor very early in Dreyer’s career as The
Parson’s Widow
(1920) and she mastered the tyrant in Thou Shalt Honour Thy Wife
(1925). In Vampyr she becomes the ancient, powerful living dead creature of the
title, and in Day of Wrath she is two forces – the narrow, suspicious old mother
of the parson, and Marte, the old lady accused as a witch who goes to her death
uttering dire curses against those who have condemned her.

As remarkable as the photographic
treatment of Vampyr is the sound. Wolfgang Zeller composed a score that for
suggestivity has seldom been equaled, perhaps because there have been no other
films since then requiring quite such imaginative work. It is not, of course,
music that could be divorced from the film. The dialogue is very sparse and
effectively pointed, as when, after giving the blood transfusion to Leone, the
young man complains (he is resting in an adjoining room) to the doctor, who
peeks out at him from behind the door of Leone’s room, that he is losing blood.
“Don’t be silly,” the doctor replies very slowly, “your blood is
in here.” Sound effects are also used with the utmost suggestivity. One
remembers the inexplicable noises heard in the doctor’s office, distant
barkings and cryings, which make the young man ask the doctor if there are
children or dogs on the premises. “There are no children or dogs
here,” the doctor replies. When, from a subjective viewpoint, we
experience with the young man our enclosure in a coffin, there is unique horror
as we hear the close grinding of the screws into the coffin lid, and experience
the splutter of a match struck to light a candle placed on the coffin lid by
the vampire who, in doing so, peers at us intently.

image

The last sequence of the film is
very formally constructed and gives us, I believe, insight into Dreyer’s
creative method, one which always tends toward formal control, especially when
he is dealing with incident and outward movement rather than people. Here we
have the escape of the young couple counterpointed with the death of the doctor
in the flour mill. The sequence is crosscut, so that at one moment we see and
hear the machinery rhythmically grinding out its white death, and the next we
see the young couple gliding slowly on the mist-covered lake, the image being
accompanied by a slow, sustained note of music. This combination of shots is
repeated in alternation until the couple get out of the boat and go into the
sunlit forest. The very final shot is a close-up of the white, turning gears of
the flour mill machinery; their movement slows, and at last stops. Fade out; we
have reached the end of the adventure. The construction and the image material
here employed are perfectly cinematographic; the meaning communicated is
melodramatic incident abstracted into a pattern of time, space, and sound. The
sum of this design toward a conclusion becomes greater than the actions of its
parts; it brings to an end not only the adventure we have had (for it has been
our adventure as much as the protagonist’s), but encloses the film perfectly in
its own uniqueness as the sole cinematic work that shakes us with its
revelations of the terrors that still haunt us in the deep and unknown places
of the human psyche.

From The Quarterly of Film, Radio & Television, Winter, 1952

Stills from Vampyr (Carl Theodor Dreyer, 1932)

image

http://en.wikipedia.org/wiki/Curtis_Harrington

iseesigils:

“Our loose lifestyle and even certain amusements considered dubious that have always been enjoyed among our entourage — slipping by night into houses undergoing demolition, hitchhiking nonstop and without destination through Paris during a transportation strike in the name of adding to the confusion, wandering in subterranean catacombs forbidden to the public, etc. — are expressions of a more general sensibility which is no different from that of the dérive. Written descriptions can be no more than passwords to this great game.”

Theory of the Dérive

Guy Debord

Les Lèvres Nues

#9 (November 1956)

reprinted in Internationale Situationniste

#2 (December 1958)